Irrlicht1.7.1リリース
Irrlicht1.7ãŒãƒªãƒªãƒ¼ã‚¹ã•れã¦ã‹ã‚‰ï¼’週間ã—ã‹ãŸã£ã¦ã„ãªã„ã®ã«1.7.1ãŒï¼’月17日ã«ãƒªãƒªãƒ¼ã‚¹ã•れã¾ã—ãŸï¼Žãƒã‚°ãƒ•ィクスã ã‘ã§ã™ï¼Žhttp://irrlicht.sourceforge.net/changes.txtã‹ã‚‰ä»¥ä¸‹ã«è»¢è¼‰ã—ã¾ã™ï¼Ž
Changes in 1.7.1
- Fix string::remove which got in an endless loop when remove was called with an empty string (found and fixed by Ulf)
- Correctly release the GLSL shaders – Make sure we only release an X11 atom when it was actually created
- Fix aabbox collision test, which not only broke the collision test routines, but also frustum culling, octree tests, etc.
- Fix compilation problem under OSX due to wrong glProgramParameteri usage
- mem leak in OBJ loader fixed – Removed some default parameters to reduce ambigious situations
ãªãŠï¼ŒirrDrawStuff0.02を本日ã—ã¾ã—ãŸãŒ1.7.1ã«å¯¾å¿œã—ã¦ã„ãªã‹ã£ãŸã®ã§ï¼Œã™ã次ã®ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚’出ã•ãªã‘れã°ã„ã‘ãªããªã‚Šã¾ã—ãŸï¼Ž
ã§ã‚€