Irrlicht1.7.1リリース

2010-02-18
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Irrlicht1.7ãŒãƒªãƒªãƒ¼ã‚¹ã•れã¦ã‹ã‚‰ï¼’週間ã—ã‹ãŸã£ã¦ã„ãªã„ã®ã«1.7.1ãŒï¼’月17日ã«ãƒªãƒªãƒ¼ã‚¹ã•れã¾ã—ãŸï¼Žãƒã‚°ãƒ•ィクスã ã‘ã§ã™ï¼Žhttp://irrlicht.sourceforge.net/changes.txtã‹ã‚‰ä»¥ä¸‹ã«è»¢è¼‰ã—ã¾ã™ï¼Ž

Changes in 1.7.1

  • Fix string::remove which got in an endless loop when remove was called with an empty string (found and fixed by Ulf)
  • Correctly release the GLSL shaders – Make sure we only release an X11 atom when it was actually created
  • Fix aabbox collision test, which not only broke the collision test routines, but also frustum culling, octree tests, etc.
  • Fix compilation problem under OSX due to wrong glProgramParameteri usage
  • mem leak in OBJ loader fixed – Removed some default parameters to reduce ambigious situations

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