ODE講座16: 圧力センサを作ã‚ã†ï¼

2006-07-26
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 ODEã§ã¯é–¢ç¯€ã«ã‹ã‹ã‚‹ãƒˆãƒ«ã‚¯ãªã©ã‚’ã™ãå–å¾—ã§ãã¾ã›ã‚“.å–å¾—ã™ã‚‹ãŸã‚ã«ã¯dJointSetFeedbackã§é–¢ç¯€ã‚’指定ã—ã¦ã‹ã‚‰dJointGetFeedbackã§æƒ…報をå–å¾—ã—ã¾ã™ï¼Žã“れã¯ãƒ‘フォーマンスをå‘上ã•ã›ã‚‹ãŸã‚ã§ã™ï¼Žå¸¸ã«å…¨ã¦ã®é–¢ç¯€ã«ã‹ã‹ã‚‹åŠ›ã¨ãƒˆãƒ«ã‚¯ãŒå¿…è¦ãªã‚ã‘ã§ã¯ã‚りã¾ã›ã‚“よã­ï¼Ž


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ãªãŠï¼Œãƒ—ログラムã§ã¯ï¼’ã¤ã®ãƒœãƒƒã‚¯ã‚¹ã®ã†ã¡ï¼Œä¸‹ã‚’圧力センサã¨ã¿ãªã—ã¦ã„ã¾ã™ï¼Ž

// sensor.cpp  by Kosei Demura  2006-7-26
#include <ode/ode.h>
#include <drawstuff/drawstuff.h>

static dWorldID world;
static dSpaceID space; 
static dGeomID  ground;
static dJointID fixed;
static dJointGroupID contactgroup;
dJointFeedback *feedback = new dJointFeedback;
dsFunctions fn;

typedef struct {   
  dBodyID body;    
  dGeomID geom;    
  dReal   radius,length,width,height,mass;
} myLink;
myLink box,sensor;     

static void nearCallback (void *data, dGeomID o1, dGeomID o2)
{
  static int MAX_CONTACTS = 10;
  int i;

  // 2ã¤ã®ãƒœãƒ‡ã‚£ãŒã‚¸ãƒ§ã‚¤ãƒ³ãƒˆã§çµåˆã•れã¦ã„ãŸã‚‰è¡çªæ¤œå‡ºã—ãªã„
  dBodyID b1 = dGeomGetBody(o1);
  dBodyID b2 = dGeomGetBody(o2);
  if (b1 && b2 && dAreConnected (b1,b2)) return;

  dContact contact[MAX_CONTACTS];   //
  int numc = dCollide(o1,o2,MAX_CONTACTS,&contact[0].geom,
                       sizeof(dContact));
  if (numc > 0) {
    for (i=0; i<numc; i++) {
      contact[i].surface.mode  =  dContactSoftCFM | dContactSoftERP;
      contact[i].surface.mu       = dInfinity;  // 摩擦係数
      contact[i].surface.soft_cfm = 1e-8;
      contact[i].surface.soft_erp = 1.0;
      dJointID c = dJointCreateContact(world,contactgroup,&contact[i]);
      dJointAttach (c,dGeomGetBody(contact[i].geom.g1),
                      dGeomGetBody(contact[i].geom.g2));
    }
  }
}

static void simLoop (int pause)
{
  static int steps = 0;

  dSpaceCollide(space,0,&nearCallback);
  dWorldStep(world,0.01);
  dJointGroupEmpty(contactgroup);

  feedback = dJointGetFeedback(fixed); // 力ã¨ãƒˆãƒ«ã‚¯æƒ…å ±ã®å–å¾—
  printf(“%5d Force fx=%6.2f “,steps++,feedback->f1[0]); // x座標æˆåˆ†
  printf(“fy=%6.2f “,feedback->f1[1]);   // y座標æˆåˆ†
  printf(“fz=%6.2f \n”,feedback->f1[2]); // z座標æˆåˆ†

  // ãƒœãƒƒã‚¯ã‚¹ã®æç”»
  dsSetColor(1.0,0.0,0.0);
  dReal sides1[] = {box.length,box.width,box.height};
  dsDrawBoxD(dBodyGetPosition(box.body),
             dBodyGetRotation(box.body),sides1);

  // ã‚»ãƒ³ã‚µã®æç”»
  dsSetColor(0.0,0.0,1.0);
  dReal sides2[] = {sensor.length,sensor.width,sensor.height};
  dsDrawBoxD(dBodyGetPosition(sensor.body),
             dBodyGetRotation(sensor.body),sides2);
}

void start()
{
  static float xyz[3] = {0.0,-3.0,1.0};
  static float hpr[3] = {90.0,0.0,0.0};
  dsSetViewpoint (xyz,hpr);
}

void  setDrawStuff() {
  fn.version = DS_VERSION;
  fn.start   = &start;
  fn.step    = &simLoop;
  fn.command = NULL;
  fn.stop    = NULL;
  fn.path_to_textures = “../../drawstuff/textures”;
}

int main (int argc, char **argv)
{
  setDrawStuff();

  world = dWorldCreate();
  space = dHashSpaceCreate(0);
  contactgroup = dJointGroupCreate(0);
  dWorldSetGravity(world,0,0,-9.8);

  ground = dCreatePlane(space,0,0,1,0);
 
  dMass m1;
  dReal x0 = 0.0, y0 = 0.0, z0 = 0.0;

  // センサ(下ã®ãƒœãƒƒã‚¯ã‚¹ï¼‰
  sensor.length = 0.2;  sensor.width  = 0.2;
  sensor.height = 0.2;  sensor.mass   = 1.0;
  sensor.body   = dBodyCreate(world);  
  dMassSetZero(&m1);
  dMassSetBoxTotal(&m1,sensor.mass,sensor.length,sensor.width,sensor.height);
  dBodySetMass(sensor.body,&m1);           
  dBodySetPosition(sensor.body, x0, y0, 0.5 * sensor.height + z0);

  sensor.geom = dCreateBox(space,sensor.length,sensor.width,sensor.height);
  dGeomSetBody(sensor.geom,sensor.body);      

  // ボックス(上ã®ãƒœãƒƒã‚¯ã‚¹ï¼‰
  box.length = 0.2;  box.width  = 0.2;
  box.height = 0.2;  box.mass   = 1.0;
  box.body   = dBodyCreate(world);  
  dMassSetZero(&m1);
  dMassSetBoxTotal(&m1,box.mass,box.length,box.width,box.height);
  dBodySetMass(box.body,&m1);           
  dBodySetPosition(box.body, x0, y0, sensor.height + 0.5 * box.height + z0);
 
  box.geom = dCreateBox(space,box.length,box.width,box.height);
  dGeomSetBody(box.geom,box.body);      

  // 固定ジョイント
  fixed = dJointCreateFixed(world,0);
  dJointAttach(fixed,box.body,sensor.body);
  dJointSetFixed(fixed);

  // 力ã¨ãƒˆãƒ«ã‚¯æƒ…報をå–å¾—ã™ã‚‹é–¢ç¯€ã‚’指定
  dJointSetFeedback(fixed,feedback);

  dsSimulationLoop(argc,argv,352,288,&fn);

  dWorldDestroy(world);

  return 0;
}

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